Build a small regression test pack before changing your loot filter
Turn expectations into repeatable item examples, boundary checks, and rollback evidence.
Read the article →Practical notes on rule order, strictness, readable labels and safer filter changes. Find an explanation, then try it with your own filter.
Turn expectations into repeatable item examples, boundary checks, and rollback evidence.
Read the article →Build a visual hierarchy using composited contrast, borders, label size, and redundant signals.
A migration checklist for game-specific conditions, item classes, test fixtures, and installation evidence.
Separate file, folder, syntax, selection, and rule-order problems before changing a working filter.
Trace matching blocks, distinguish conditions from actions, and keep unsupported cases explicitly unknown.
A practical way to reduce label clutter without hiding the equipment and resources your current character still needs.
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